BASB (Building A Second Brain)
Super awesome mental model i just learned this year by Tiago Forte.
PARA - Projects, Areas, Resources and Archive
- Projects - Specific goal with a dealine
- Areas - Continuous improvement
- Resources - Content consumpton - books, podcasts, videos
- Archive - No longer useful (deleted)
Projects have metaplan that outline the questions: who, what, when and why?
- Break big projects into smaller ones (Kaizen) and also create metaplans for those as well
The notes should be personal, not aimed at public presentation. Unpolished: messy and random Open ended: you’re always adding to your knowledge base. Diverse mediums (images, audio, video, books, articles, code, sketches, demos…)
The Second Brain mental model is all about person knowledge management (lifelong learning).
- Browsing the library of your own mind is enormously different to the generalized documents of strangers
Note Layers
- Raw Notes
- Bold passages
- Highlights
- Essential Summary
- Remix into original creation
Another keypoint in your projects is to focus on your 12 favorite problems. A method devised by Richard Feynman (selection, research, writing, explaining and refining)
- Its about building a system of personal knowledge management that frees up attention, rather than consuming it.
We believe that building a Second Brain enables us to develop our First BrainFar from making humans obsolete, better tools for thinking will free us to invest in ourselves. A Second Brain takes over the burden of remembering facts and details, so we are free to imagine, to create, and to enjoy our lives. The ultimate purpose of a Second Brain is to put our ideas to work for us, so we are free to live a more fulfilling and meaningful life
By building a second brain its easier to get into a Flow state
- clear goals (you know exactly what you need to do)
- instant feedback
- good balance of challenge and skills
Dont just consume content, interact with it.
A metaplan can look something like this using various xamples
- tweets » blog posts » Whole book
- Figma design » No code solution » code it
- Creating skins for game » No code/visual game development » Learn code = no restrictions